On Thursday, we discussed Scarlet Witch: Witches' Road and also looked at comic book history from WWII to the birth of Marvel, where things really changed--and almost ended--for comics. Here are some of the main points:
The Artwork:
* It was more challenging, on the whole, especially in how it transitioned from frame to frame. Some chapters, such as the one in Greece, were very experimental, making it difficult to know which way to read the comic. This seemed to echo the maze-like origin of the Minotaur, as well as the mysterious journey that Scarlet Witch found herself on. It was also suggested that it mimics her own confused mental state, as she is suffering from depression and fear of her own past catching up with her.
* Also discussed how the style often did away with frames altogether, and made us experience the comic like a montage (as in film), where many events fold over one another and time seems suspended. We see this particularly in the last comic, where she visits the crypt and confronts the ghosts of the nuns and the Inquisitors.
The Character
* We discussed, too, the advantage of having a non-iconic character like Scarlet Witch. While she is famous and well-known, she doesn't have the baggage of a Superman or Batman. You can take more risks with her and re-define who she is and where she comes from. This is what happened over the decades with her character, as she started out as a teenage mutant who just had 'hex power,' and wasn't a true witch.
* Many female characters, which were developed to be minor players or love interests, have known become ripe for exploration by major comic book writers and artists--notably women, who want to tell their stories. Along with Scarlet Witch, we have Mockingbird, Catwoman, Ms. Marvel, Black Cat, etc. This echoes the struggle women have had in society in general, and bringing these characters front and center is a way of telling new stories about old worlds.
Comic Book History
* We talked about how after WWII, many soldiers developed a love for comics, since it was the easiest literature to transport and read--and dispose of. So comics became more adult in content, breeding romance comics, crime comics, horror comics, and even some blatantly pornographic comics. This caused concern among many adults, as their children were still reading comics, and there was nothing preventing kids from reading about murder, adultery, and rape (and God forbid the parents should screen their children's reading material!)
* So enter Dr. Wertham, who was largely behind the Comics Code of 1954. This code censored comics so they couldn't present anything objectionable to young minds...but in so doing, preventing comics from expressing almost anything that made them interesting. Some examples of the code include:
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